

It seemed that soon a golden age would come for Cambridia. "In a tragic time, History elevates great people to the crest, but the tragedies themselves are the work of mediocrities.Īt the beginning of the century, the island state of Cambridia was a densely populated, vibrant, wealthy state. We expect players will use forum to give us ideas and feedback, we will then collect feedback and select features we will find possible to implement.” It's great to hear what players think about game during the development, so we can aim development a best way. “We hope community can help us with new ideas and general feedback. How are you planning on involving the Community in your development process? This is to reward and encourage those who invest in Total Conflict: Resistance for the long term during Early Access.”
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“Total Conflict: Resistance will be available for a cheaper price during Early Access with the intent to raise the price at full release. Will the game be priced differently during and after Early Access? What we will try to improve further are the general graphics, gameplay mechanics, physics and optimizations.” All features described on the store page are implemented. “The game is currently playable and stable. What is the current state of the Early Access version? We plan to make new types of weapons, implement vehicles, new maps and new gameplay mechanics.” “We will try to implement all ideas we have, and our players have.
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How is the full version planned to differ from the Early Access version? If there are many players, we will continue for a longer time in development and adding new features.” The exact time depends on players’ engagement. Consequently, we’ve decided to keep our schedule fairly flexible so that the development team and community can best mould the Total Conflict: Resistance experience that we all want to see! The game should stay in Early Access for 12–24 months. “One of the most appealing aspects of Early Access was the ability to shape Total Conflict: Resistance together with the community, alongside our own ambitions for features and mechanics that we’d like to add to the game. Also, we can hear feedback and implement features that players would like to see in the game.”Īpproximately how long will this game be in Early Access?


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